#1 Re: Bugs & Technical Issues » Problemas gráficos con los campeones, titanes o totems » 2018-01-19 09:10:18

Hola, por favor contacta con el servicio de soporte al cliente desde el menú del juego o escribiendo a titan.feedback@omnidrone.net (en este caso incluye tu número de ID de usuario y el modelo del dispositivo). Gracias!

#2 Patch Notes » Balance Changes & Fixes 2.9.5 » 2018-01-15 16:36:50

Dev Julia
Replies: 1

Hello all!

We have implemented some changes today:

- Maya, Aisha, Violet, Holgrush, Gwen, Karnac, Snuft and Yorke: improved damage/heal on Special Move
- Clan Shop: Vortigern, Rok and Keyio in the shop
- Gaia: fix on targeting the summons!

From now on the Clan Shop will change more often. Don't forget to visit Facebook to vote for Champions you would like to see there.

#3 Re: PATCH NOTES *POSSIBLE CHANGES* » Balance Changes 2.9.5 [TO BE CONFIRMED] » 2018-01-11 09:29:06

Abu wrote:

Hi Julia,

Please make the Drok as a single champion as earlier with defense improved to it

We are not planning on making that change, as it would make Drok to similar to Rok, and at the moment we prefer to tweak the stats, instead of changing the units.

#4 Re: PATCH NOTES *POSSIBLE CHANGES* » Balance Changes 2.9.5 [TO BE CONFIRMED] » 2018-01-11 09:28:31

Shakthi86foru wrote:

You can also considered Baiek and Toyse as well!!!

Definitely - however this time we are taking care of this group of Champions as they share a common mechanic. It is possible that later we will look into those little goblins:)

#5 Re: PATCH NOTES *POSSIBLE CHANGES* » Balance Changes 2.9.5 [TO BE CONFIRMED] » 2018-01-11 09:26:35

Shakthi86foru wrote:

Really Nice and right way of implementing a balance change. All these days you was concentrating only on Nerfing. We can comment more if get more detailed information about this change.

The change is very simple - all those champions will have increased damage on their special moves.

#6 PATCH NOTES *POSSIBLE CHANGES* » Balance Changes 2.9.5 [TO BE CONFIRMED] » 2018-01-10 11:28:03

Dev Julia
Replies: 7

Hello Brawlers,

We are planning to implement the balance changes in the upcoming days. This time no one is getting nerfed:) We are focusing on Champions without instant Special Moves. We have noticed that most of them are rarely used and they could use some buff so their Special Move damage will be increased.

This will affect: Maya, Aisha, Violet, Holgrush, Gwen, Karnac, Snuft and Yorke.

The changes will be implemented on Monday! Let us know what you think about it.

#7 Re: Feedback & Ideas » Worst Changes ever made » 2017-12-22 14:00:35

This affected all the users so we won't be giving any compensation for that.

#8 Re: Feedback & Ideas » Worst Changes ever made » 2017-12-20 10:32:16

Abu wrote:

Hi Devs,

All the defense players have been nurfed.  The game is getting worst day by day.  It is not even loading properly, even if a single network packet drops, the game is keep on reloading.  All the characters health have been reduced.

Hi Abu, the changes in health were made by accident, we mistakenly put the numbers we are working on. Those changes will be reversed.

#9 Re: PATCH NOTES *POSSIBLE CHANGES* » Patch Notes 2.9.5 [TO BE CONFIRMED] » 2017-12-20 10:30:55

timmycosh wrote:

Thank you for the patch notes Julia!

Thanks:)

#10 Re: PATCH NOTES *POSSIBLE CHANGES* » Patch Notes 2.9.5 [TO BE CONFIRMED] » 2017-12-20 10:14:59

Hi Shikoff!

Sorry to keep you and other players waiting for the changes. In the end we could not plan any bigger update for this year anymore, due to the holidays season. with the next year we should be able to give you more information about the planned updates.

We still might change the balance a bit, but that would be it for this year.

#11 Re: PATCH NOTES *POSSIBLE CHANGES* » Patch Notes 2.9.5 [TO BE CONFIRMED] » 2017-12-20 10:09:14

Shakthi86foru wrote:

Julia why health of all the champions got reduced drastically? This was not mentioned at all. I believe you guys are simply making this changes without testing anything.

Thats what we asked very clearly what are the changes gonna happen you said it's very small changes like said above. Now all the defence champions health reduced very badly. This is really poor planning.

We are making a revision of those changes, by mistake we have put the numbers we were working on fr the next balance change. The stats should be back to normal soon.

#12 Re: PATCH NOTES *POSSIBLE CHANGES* » Patch Notes 2.9.5 [TO BE CONFIRMED] » 2017-12-19 10:36:32

When we make the changes it is much easier to balance a small amount of champions at the time. We decided to make the changes in the ones that are the most and the least used. At the moment Rok is to be found in almost all the games in Elite. Chippy is also much more popular than any other Titan. It is time to shake things up!

#13 PATCH NOTES *POSSIBLE CHANGES* » Patch Notes 2.9.5 [TO BE CONFIRMED] » 2017-12-18 14:07:42

Dev Julia
Replies: 16

Fixes

  • Beeping feature fixed

  • Since we will be removing a feature to re-play the tournaments, the cost of the tournament ticket is temporarly set to 0 and you cannot purchase it

Content changes

  • Rok and Chippy - mana cost increase by 1

  • Snuft - increased HP, decreased damage

  • Karnac - decreased HP, increased damage

#14 Re: General discussion » Make A Clan Mate Leader » 2017-12-15 11:13:32

That´s correct! Thanks Johannesf66:)

#15 Re: Patch Notes » Patch Notes 2.9.0 » 2017-12-15 11:09:35

Hello Brawlers,

The new update will be available soon , but this time we are only fixing the beeping feature - you can also expect more videos with beeping to be published when the update is ready.

#16 Re: Patch Notes » Patch Notes 2.9.0 » 2017-11-13 15:48:34

should reward more points to who defeats the totem and make surveys to see which characters are more accepted and the team that sw plays with 2 attack champions and one of defense or support. it would be much more entertaining


1) The idea is interesting, however the most popular Titan right now is Chippy - who is basically made for winning by destroying the Totems. Giving extra points for this win, would promote this unit additionally and give unfair advantage to the players that are using this tactic.

2) We do have a data about the Champion usage, and the Single Target units are at the moment more popular than Support or Area units. So if anyone is getting a boost in the next updates, it won´t be the offensive Champions smile

#17 Re: Patch Notes » Patch Notes 2.9.0 » 2017-11-13 09:04:43

ATILA BOSS wrote:

they go down to Rok and Joao and characters like Peaceboot or Briian leave them the same. it is a pity that defensive play continues to be fostered, the only thing that makes great players and veterans leave it as boring and tedius. they should listen and consult more players

We have first boost Joao and Rok but after few days we cut the boost a bit. In the end they are stronger after this update, but not us much as initially.
With choppy that is still strong, we do not have plans to nerf Brian. Having that said we are open for the suggestions.

#18 Patch Notes » Patch Notes 2.9.0 » 2017-11-09 14:51:04

Dev Julia
Replies: 19

Fixes

  • Optimization: loading times decreased.

  • Username can’t be edited anymore

  • Grunder’s fix - battle does not crush anymore when Grunder dies while using his special Move

In game changes and features

  • Big balance update on Cool Down and Mana Cost

  • Balancing changes: Long Ranged units have their Range and Damage decreased (Eira and Miriel)

  • Balancing changes: summoned units are stronger (Gaia, Muchachos, Everett)

  • Balancing changes: Bev charge time for Special Move is lower

  • Fix targeting preference near the Totem

  • João´s DPS lowered but the Special Move damaged and HP increased (to be changed soon)

  • Rok´s Special Move damaged increased (to be changed soon)

  • token confirmation button

Tomorrow we will make a new version that is fixing the bugs connect with the boxes and nerf a bit João & Rok

#19 Re: Feedback & Ideas » Thoughts » 2017-11-07 15:30:38

Hexum wrote:

Question: will they reset when Titan dies? Some very long cooldowns can be tweaked by sacrificing Titan and getting cooldown reset

That is something we will take into consideration. Thanks for the suggestion - it is very likely we will look into that for the next update!

#20 Re: Feedback & Ideas » Thoughts » 2017-11-02 13:23:05

Hi Hexum,

We are making balance changes more often than updates itself. We try to have the balance changes ready every season, but it is not always possible. The new update+balance changes were planned for the beginning of this season, but we had to move it for the next week (even though it is in the middle of the season). When it comes to the changes, we are mostly focusing on new Cool Down logic (it will affect most of the units).

#21 PATCH NOTES *POSSIBLE CHANGES* » Patch Notes 2.9.0 [TO BE CONFIRMED] » 2017-10-30 14:07:17

Dev Julia
Replies: 0

Fixes

  • Optimization: loading times decreased.

  • Username can’t be edited anymore

  • Grunder’s fix - battle does not crush anymore when Grunder dies while using his special Move

Content changes

  • Big balance update on Cool Down and Mana Cost

  • Balancing changes: Long Ranged units have their Range and Damage decreased (Eira and Miriel)

  • Balancing changes: summoned units are stronger (Gaia, Muchachos, Everett)

  • Balancing changes: Bev charge time for Special Move is lower

  • Fix targeting preference near the Totem

#22 Re: Feedback & Ideas » Rewards » 2017-10-30 13:57:47

Hi Tempest,

In most of the competitive games, players that reach the top places receive better rewards than the ones on lower ranks. This gives players motivation to play and climb the ranks. Otherwise, they could easily stay on lower ranks and never climb up.

#23 Re: Feedback & Ideas » Drop/Remove one box per day from the slots » 2017-10-25 16:53:38

Thanks for the feedback Yarnspin! The only current way to remove Boxes is by unlocking them. To maximize time, try opening Silver Chests/Bronze Boxes during the day and Gold/Epic before finishing your day.

If we make any changes n the system, you will be notified! Thanks.

#24 Patch Notes » Patch Notes 2.8.4 » 2017-10-17 10:16:53

Dev Julia
Replies: 0

Fixes

  • Radius changes to improve Champions behavior

  • Armies appear instantly (the main Champion and it´s "dummies")

  • Army targeting issues fix

  • Violet Special Move range fix

  • Skullbox rewards adjusted and set from 2 every 24h to 1 every 8h.

  • Area Attack totems dealing damage to both lanes fix

  • Materials in shop adjustments

  • Attack rate shown with more precision in the Champion profile

  • Tutorial patch (important for users that installed the game long time ago and did not finish the tutorial)

#25 Patch Notes » Patch Notes 2.8 » 2017-10-03 14:31:47

Dev Julia
Replies: 0

Fixes

  • Mushachos - Special Move icon fixed for the battles

  • Achievements fix

  • Keyio and Trillers radius changed (applies to the situations when the Totem is attacked)

  • Miriel is not clan exclusive anymore

  • Tokens requests with the same amount of tokens for all rarities

Features / in- game changes

  • Clan tags

  • App icon update

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